#include <AtomSoundGenerator.h>
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| CRIWARECORE_API void | SynthCommand (TUniqueFunction< void()> Command) |
◆ IAtomSoundGenerator()
| IAtomSoundGenerator::IAtomSoundGenerator |
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◆ ~IAtomSoundGenerator()
| IAtomSoundGenerator::~IAtomSoundGenerator |
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virtual |
◆ GetDesiredNumSamplesToRenderPerCallback()
| virtual int32 IAtomSoundGenerator::GetDesiredNumSamplesToRenderPerCallback |
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const |
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inlinevirtual |
◆ GetNextBuffer()
| int32 IAtomSoundGenerator::GetNextBuffer |
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float ** | OutAudio, |
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int32 | NumFrames, |
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int32 | NumChannels, |
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bool | bRequireNumberSamples = false ) |
◆ GetSynchronizedRenderQueueID()
◆ IsFinished()
| virtual bool IAtomSoundGenerator::IsFinished |
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const |
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inlinevirtual |
◆ OnBeginGenerate()
| virtual void IAtomSoundGenerator::OnBeginGenerate |
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inlinevirtual |
◆ OnEndGenerate()
| virtual void IAtomSoundGenerator::OnEndGenerate |
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inlinevirtual |
◆ OnGenerateAudio()
| virtual int32 IAtomSoundGenerator::OnGenerateAudio |
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float ** | OutAudio, |
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int32 | NumFrames, |
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int32 | NumChannels ) |
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pure virtual |
◆ PumpPendingMessages()
| void IAtomSoundGenerator::PumpPendingMessages |
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private |
◆ SynthCommand()
| void IAtomSoundGenerator::SynthCommand |
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TUniqueFunction< void()> | Command | ) |
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protected |
◆ UAtomSynthComponent
◆ CommandQueue
| TQueue<TUniqueFunction<void()> > IAtomSoundGenerator::CommandQueue |
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private |
このクラス詳解は次のファイルから抽出されました: