CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomAudioLinkSound メンバ一覧

継承メンバを含む UAtomAudioLinkSound の全メンバ一覧です。

AddAssetUserData(UAssetUserData *InUserData) overrideUAtomSoundBasevirtual
AddPlayingSource(const FAtomSoundClientPtr &Source)UAtomSoundBase
AssetUserDataUAtomSoundBase
AtomBusSendsUAtomSoundBase
AtomRackUAtomSoundBase
AttenuationSettingsUAtomSoundBase
bDebugUAtomSoundBase
BeginDestroy() overrideUAtomSoundBasevirtual
bEnableBaseRackUAtomSoundBase
bEnableBusSendsUAtomSoundBase
bEnableSourceBusSendsUAtomSoundBase
bIsGeneratingUAtomAudioLinkSound
bIsSourceBusUAtomSoundBase
bOverrideConcurrencyUAtomSoundBase
bOverrideVirtualizationModeUAtomSoundBase
bProceduralUAtomSoundBase
CanBeClusterRoot() const overrideUAtomSoundBasevirtual
CanBeInCluster() const overrideUAtomSoundBasevirtual
ClientSPUAtomAudioLinkSound
ComputeMaxDistance() constUAtomSoundBaseprotectedvirtual
ConcurrencyOverridesUAtomSoundBase
ConcurrencySetUAtomSoundBase
CreateSoundGenerator(const FAtomSoundGeneratorInitParams &InParams) overrideUAtomAudioLinkSoundvirtual
CurrentPlayCountUAtomSoundBase
DurationUAtomSoundBase
FAtomSoundClientPtr typedefUAtomSoundBase
GetAllDefaultParameters(TArray< FAtomAisacParameter > &OutParameters) constUAtomSoundBaseinlinevirtual
GetAllSoundResources(TArray< IAtomSoundResource * > &Resources) overrideUAtomSoundWaveProceduralvirtual
GetAssetRegistryTags(TArray< FAssetRegistryTag > &OutTags) const overrideUAtomSoundBasevirtual
GetAssetUserDataArray() const overrideUAtomSoundBasevirtual
GetAssetUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass) overrideUAtomSoundBasevirtual
GetAtomBusSends(TArray< FAtomSoundToBusSend > &OutSends) constUAtomSoundBasevirtual
GetAtomRack() constUAtomSoundBasevirtual
GetAttenuationSettingsToApply() constUAtomSoundBasevirtual
GetConcurrencyHandles(TArray< FAtomConcurrencyHandle > &OutConcurrencyHandles) constUAtomSoundBasevirtual
GetDuration() const overrideUAtomSoundWaveProceduralvirtual
GetMaxDistance() constUAtomSoundBasevirtual
GetModulationSettings() constUAtomSoundBaseinlinevirtual
GetPitchMultiplier()UAtomSoundBasevirtual
GetPriority() constUAtomSoundBasevirtual
GetSoundClass() constUAtomSoundBasevirtual
GetSoundName() constUAtomSoundBaseinlinevirtual
GetSoundResource() overrideUAtomSoundWaveProceduralvirtual
GetSoundSourceBusSends(EAtomBusSendStage BusSendStage, TArray< FAtomSoundSourceBusSendInfo > &OutSends) constUAtomSoundBasevirtual
GetVirtualizationMode() constUAtomSoundBasevirtual
GetVolumeMultiplier()UAtomSoundBasevirtual
Init(FAtomAudioLinkInputClientPtr InClientSP)UAtomAudioLinkSound
InitParameters(TArray< FAtomAisacParameter > &ParametersToInit, FName InFeatureName=NAME_None)UAtomSoundBasevirtual
IsGeneratingAudio() constUAtomSoundBaseinline
IsLooping() constUAtomSoundBasevirtual
IsOneShot() constUAtomSoundBasevirtual
IsParameterValid(const FAtomAisacParameter &InParameter) constUAtomSoundBasevirtual
IsPlayable() const overrideUAtomSoundWaveProceduralvirtual
IsPlayWhenSilent() constUAtomSoundBasevirtual
IsSeekable() constUAtomSoundBaseinlinevirtual
IsStreaming(const TCHAR *PlatformName=nullptr) const overrideUAtomSoundWaveProceduralvirtual
MaxDistanceUAtomSoundBase
ModulationSettingsUAtomSoundBase
NumBufferUnderrunSamplesUAtomSoundWaveProceduralprotected
NumSamplesToGeneratePerCallbackUAtomSoundWaveProceduralprotected
OnEndGenerate(IAtomSoundGeneratorPtr Generator)UAtomSoundWaveProceduralinlinevirtual
Parse(FAtomRuntime *AtomRuntime, const UPTRINT PlaybackInstanceHash, FAtomActiveSound &ActiveSound, const FAtomSoundParseParameters &ParseParams, TArray< FAtomPlaybackInstance * > &PlaybackInstances)UAtomSoundBasevirtual
PostInitProperties() overrideUAtomSoundBasevirtual
PostLoad() overrideUAtomSoundWaveProceduralvirtual
PreEffectSourceBusSendsUAtomSoundBase
PriorityUAtomSoundBase
RemovePlayingSource(const FAtomSoundClientPtr &Source)UAtomSoundBase
RemoveUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass) overrideUAtomSoundBasevirtual
SampleByteSizeUAtomSoundWaveProceduralprotected
Serialize(FArchive &Ar) overrideUAtomSoundBasevirtual
ShouldApplyInteriorVolumes()UAtomSoundBasevirtual
SoundClassObjectUAtomSoundBase
SourcesPlayingUAtomSoundBaseprivate
SourcesPlayingCsUAtomSoundBasemutableprivate
UAtomAudioLinkSound(const FObjectInitializer &ObjectInitializer)UAtomAudioLinkSound
UAtomSoundBase(const FObjectInitializer &ObjectInitializer)UAtomSoundBase
UAtomSoundWaveProcedural(const FObjectInitializer &ObjectInitializer)UAtomSoundWaveProcedural
VirtualizationModeUAtomSoundBase
WaveInfoUAtomSoundBase