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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomBusEffectMultiBandEQ.h>
静的公開メンバ関数 | |
| static FAtomBusEffectMultiBandEQSettings & | SetBandFilterType (UPARAM(ref) FAtomBusEffectMultiBandEQSettings &MultiBandEQSettings, int BandIndex, EAtomBandEQFilterType FilterType) |
| static FAtomBusEffectMultiBandEQSettings & | SetBandFrequency (UPARAM(ref) FAtomBusEffectMultiBandEQSettings &MultiBandEQSettings, int BandIndex, float Frequency) |
| static FAtomBusEffectMultiBandEQSettings & | SetBandGain (UPARAM(ref) FAtomBusEffectMultiBandEQSettings &MultiBandEQSettings, int BandIndex, float Gain) |
| static FAtomBusEffectMultiBandEQSettings & | SetBandQ (UPARAM(ref) FAtomBusEffectMultiBandEQSettings &MultiBandEQSettings, int BandIndex, float Q) |
| static FAtomBusEffectMultiBandEQSettings & | SetBypass (UPARAM(ref) FAtomBusEffectMultiBandEQSettings &MultiBandEQSettings, bool bBypass) |
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