CriWare Unreal Engine
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UAtomBusEffectSurrounderWithEQStatics クラス

#include <AtomBusEffectSurrounderWithEQ.h>

UAtomBusEffectSurrounderWithEQStatics の継承関係図

静的公開メンバ関数

static FAtomBusEffectSurrounderWithEQSettingsSetBandFilterType (UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings &SurrounderWithEQSettings, int BandIndex, EAtomBandEQFilterType FilterType)
static FAtomBusEffectSurrounderWithEQSettingsSetBandFrequency (UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings &SurrounderWithEQSettings, int BandIndex, float Frequency)
static FAtomBusEffectSurrounderWithEQSettingsSetBandGain (UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings &SurrounderWithEQSettings, int BandIndex, float Gain)
static FAtomBusEffectSurrounderWithEQSettingsSetBandQ (UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings &SurrounderWithEQSettings, int BandIndex, float Q)
static FAtomBusEffectSurrounderWithEQSettingsSetBypass (UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings &SurrounderWithEQSettings, bool bBypass)
static FAtomBusEffectSurrounderWithEQSettingsSetDelayTime (UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings &SurrounderWithEQSettings, float DelayTime)
static FAtomBusEffectSurrounderWithEQSettingsSetGain (UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings &SurrounderWithEQSettings, float Gain)
static FAtomBusEffectSurrounderWithEQSettingsSetMaximumDelayTime (UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings &SurrounderWithEQSettings, float MaximumDelayTime)
static FAtomBusEffectSurrounderWithEQSettingsSetMode (UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings &SurrounderWithEQSettings, EAtomSurrounderMode Mode)

関数詳解

◆ SetBandFilterType()

FAtomBusEffectSurrounderWithEQSettings & UAtomBusEffectSurrounderWithEQStatics::SetBandFilterType ( UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings & SurrounderWithEQSettings,
int BandIndex,
EAtomBandEQFilterType FilterType )
inlinestatic

◆ SetBandFrequency()

FAtomBusEffectSurrounderWithEQSettings & UAtomBusEffectSurrounderWithEQStatics::SetBandFrequency ( UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings & SurrounderWithEQSettings,
int BandIndex,
float Frequency )
inlinestatic

◆ SetBandGain()

FAtomBusEffectSurrounderWithEQSettings & UAtomBusEffectSurrounderWithEQStatics::SetBandGain ( UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings & SurrounderWithEQSettings,
int BandIndex,
float Gain )
inlinestatic

◆ SetBandQ()

FAtomBusEffectSurrounderWithEQSettings & UAtomBusEffectSurrounderWithEQStatics::SetBandQ ( UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings & SurrounderWithEQSettings,
int BandIndex,
float Q )
inlinestatic

◆ SetBypass()

FAtomBusEffectSurrounderWithEQSettings & UAtomBusEffectSurrounderWithEQStatics::SetBypass ( UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings & SurrounderWithEQSettings,
bool bBypass )
inlinestatic

◆ SetDelayTime()

FAtomBusEffectSurrounderWithEQSettings & UAtomBusEffectSurrounderWithEQStatics::SetDelayTime ( UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings & SurrounderWithEQSettings,
float DelayTime )
inlinestatic

◆ SetGain()

FAtomBusEffectSurrounderWithEQSettings & UAtomBusEffectSurrounderWithEQStatics::SetGain ( UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings & SurrounderWithEQSettings,
float Gain )
inlinestatic

◆ SetMaximumDelayTime()

FAtomBusEffectSurrounderWithEQSettings & UAtomBusEffectSurrounderWithEQStatics::SetMaximumDelayTime ( UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings & SurrounderWithEQSettings,
float MaximumDelayTime )
inlinestatic

◆ SetMode()

FAtomBusEffectSurrounderWithEQSettings & UAtomBusEffectSurrounderWithEQStatics::SetMode ( UPARAM(ref) FAtomBusEffectSurrounderWithEQSettings & SurrounderWithEQSettings,
EAtomSurrounderMode Mode )
inlinestatic

このクラス詳解は次のファイルから抽出されました: