CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomEffectPreset クラス

#include <AtomEffectPreset.h>

UAtomEffectPreset の継承関係図

公開メンバ関数

 UAtomEffectPreset (const FObjectInitializer &ObjectInitializer)
virtual ~UAtomEffectPreset ()=default
virtual bool CanFilter () const
virtual UAtomEffectPresetCreateNewPreset (UObject *InParent, FName Name, EObjectFlags Flags) const
virtual FText GetAssetActionName () const
FORCEINLINE FName GetEffectName () const
FORCEINLINE int32 GetNumParameters () const
FORCEINLINE FName GetPluginName () const
virtual FColor GetPresetColor () const
virtual UClass * GetSupportedClass () const
virtual bool HasAssetActions () const
virtual void Init ()

限定公開変数類

FName EffectName
int32 NumParameters
FName PluginName

構築子と解体子

◆ UAtomEffectPreset()

UAtomEffectPreset::UAtomEffectPreset ( const FObjectInitializer & ObjectInitializer)

◆ ~UAtomEffectPreset()

virtual UAtomEffectPreset::~UAtomEffectPreset ( )
virtualdefault

関数詳解

◆ CanFilter()

virtual bool UAtomEffectPreset::CanFilter ( ) const
inlinevirtual

◆ CreateNewPreset()

virtual UAtomEffectPreset * UAtomEffectPreset::CreateNewPreset ( UObject * InParent,
FName Name,
EObjectFlags Flags ) const
virtual

◆ GetAssetActionName()

virtual FText UAtomEffectPreset::GetAssetActionName ( ) const
virtual

◆ GetEffectName()

FORCEINLINE FName UAtomEffectPreset::GetEffectName ( ) const
inline

Get the full effect name.

◆ GetNumParameters()

FORCEINLINE int32 UAtomEffectPreset::GetNumParameters ( ) const
inline

Get the number of parameters of the effect.

◆ GetPluginName()

FORCEINLINE FName UAtomEffectPreset::GetPluginName ( ) const
inline

Get the Atom effect plugin from this effect belongs.

◆ GetPresetColor()

virtual FColor UAtomEffectPreset::GetPresetColor ( ) const
inlinevirtual

UAtomBusEffectPresetで再実装されています。

◆ GetSupportedClass()

virtual UClass * UAtomEffectPreset::GetSupportedClass ( ) const
virtual

◆ HasAssetActions()

virtual bool UAtomEffectPreset::HasAssetActions ( ) const
inlinevirtual

◆ Init()

virtual void UAtomEffectPreset::Init ( )
virtual

メンバ詳解

◆ EffectName

FName UAtomEffectPreset::EffectName
protected

The full name that identifies the effect in Atom.

◆ NumParameters

int32 UAtomEffectPreset::NumParameters
protected

The number of parameters of the effect.

◆ PluginName

FName UAtomEffectPreset::PluginName
protected

The Atom effect plugin from this effect belongs.


このクラス詳解は次のファイルから抽出されました:
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomEffectPreset.h
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Private/Atom/AtomEffectPreset.cpp