CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomEndpoint クラス

#include <AtomBus.h>

UAtomEndpoint の継承関係図

公開メンバ関数

CRIWARECORE_API UAtomEndpoint (const FObjectInitializer &ObjectInitializer)
CRIWARECORE_API const UAtomEndpointSettingsBaseGetEndpointSettings (const TSubclassOf< UAtomEndpointSettingsBase > &EndpointSettingsClass) const
基底クラス UAtomEndpointBase に属する継承公開メンバ関数
CRIWARECORE_API UAtomEndpointBase (const FObjectInitializer &ObjectInitializer)

公開変数類

TArray< TObjectPtr< UAtomEndpointSettingsBase > > EndpointSettings
EAtomSoundRendererType SoundRendererType
EAtomSpeakerChannelMap SpeakerChannelMap

構築子と解体子

◆ UAtomEndpoint()

UAtomEndpoint::UAtomEndpoint ( const FObjectInitializer & ObjectInitializer)

関数詳解

◆ GetEndpointSettings()

const UAtomEndpointSettingsBase * UAtomEndpoint::GetEndpointSettings ( const TSubclassOf< UAtomEndpointSettingsBase > & EndpointSettingsClass) const

メンバ詳解

◆ EndpointSettings

TArray<TObjectPtr<UAtomEndpointSettingsBase> > UAtomEndpoint::EndpointSettings

Settings for the endpoint. First endpoint settings for the current platform used but you can set multiple settings for each platforms.

◆ SoundRendererType

EAtomSoundRendererType UAtomEndpoint::SoundRendererType

Type of the sound renderer endpoint to apply. (Currently redefining mixer output type is not available in Atom.)

◆ SpeakerChannelMap

EAtomSpeakerChannelMap UAtomEndpoint::SpeakerChannelMap

Number and configuration of channels to output to buses. (Currently redefining mixer output type is not available in Atom.)


このクラス詳解は次のファイルから抽出されました:
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomBus.h
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Private/Atom/AtomBus.cpp