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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomSoundBusSend.h>
公開変数類 | |
| float | AnalysisPeriod = 0.02f |
| int32 | PeakHoldTime = 1000 |
| bool | SampleClipping = false |
| float UAtomSoundTruePeakMeterSettings::AnalysisPeriod = 0.02f |
Number of seconds between meter measurements
| int32 UAtomSoundTruePeakMeterSettings::PeakHoldTime = 1000 |
Peak hold time, in milliseconds
| bool UAtomSoundTruePeakMeterSettings::SampleClipping = false |
Whether to clip samples