#include <CriWareCoreSettings.h>
◆ UCriWareCoreSettings()
| UCriWareCoreSettings::UCriWareCoreSettings |
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const FObjectInitializer & | ObjectInitializer | ) |
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◆ GetCategoryName()
| virtual FName UCriWareCoreSettings::GetCategoryName |
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| ) |
const |
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inlineoverridevirtual |
◆ GetDefaultManaSoundClass()
◆ GetDefaultSoundClass()
◆ GetDefaultSoundConcurrency()
◆ LoadDefaultObjects()
| void UCriWareCoreSettings::LoadDefaultObjects |
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| ) |
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◆ PostInitProperties()
| void UCriWareCoreSettings::PostInitProperties |
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| ) |
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overridevirtual |
◆ RegisterModulationParameters()
| void UCriWareCoreSettings::RegisterModulationParameters |
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| ) |
const |
Registers to global list all default modulation parameters defined in settings.
◆ Serialize()
| void UCriWareCoreSettings::Serialize |
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FArchive & | Ar | ) |
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overridevirtual |
◆ AtomConfig
| FSoftObjectPath UCriWareCoreSettings::AtomConfig |
Atom configuration preset. (ACF)
◆ bAllowCenterChannel3DPanning
| uint32 UCriWareCoreSettings::bAllowCenterChannel3DPanning |
Enables the surround sound spatialization calculations to include the center channel.
◆ bCanEditManaClassName
| bool UCriWareCoreSettings::bCanEditManaClassName |
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private |
◆ bEnableBinauralSpatialization
| bool UCriWareCoreSettings::bEnableBinauralSpatialization |
If enabled, Atom will use HRTF encoding over any spatial soundfield racks at initialization.
◆ bEnableHcaMxDecoding
| bool UCriWareCoreSettings::bEnableHcaMxDecoding |
◆ bEnableLoggingAtom
| bool UCriWareCoreSettings::bEnableLoggingAtom |
◆ bEnableLoggingFileSystem
| bool UCriWareCoreSettings::bEnableLoggingFileSystem |
Enable logging of File System.
◆ bUseAudioLink
| bool UCriWareCoreSettings::bUseAudioLink |
If enabled, Atom can use sound form Unreal submixes and audio sources.
◆ bUseAutomaticFileSystemManagement
| bool UCriWareCoreSettings::bUseAutomaticFileSystemManagement |
Whether FileSytem binders and loaders are allocated dynamically (recommanded) or use fixed settings.
◆ bUseAutomaticVoiceManagement
| bool UCriWareCoreSettings::bUseAutomaticVoiceManagement |
◆ bUseInGamePreview
| bool UCriWareCoreSettings::bUseInGamePreview |
Enable In-Game-Preview functionality.
◆ bUseUnrealSoundRenderer
| bool UCriWareCoreSettings::bUseUnrealSoundRenderer |
If enabled, Atom can send sound sources and buses to Unreal Audio submixes. If enabled, Atom will route all sounds to Unreal Audio.
◆ DebugSounds
Sounds only packaged in non-shipped builds for debugging.
◆ DefaultAudioBuses
Array of AudioBuses that are automatically initialized when the AudioEngine is initialized
◆ DefaultManaSoundClass
◆ DefaultManaSoundClassName
| FSoftObjectPath UCriWareCoreSettings::DefaultManaSoundClassName |
The SoundClass assigned to Mana player assets
◆ DefaultOutputSubmix
| FSoftObjectPath UCriWareCoreSettings::DefaultOutputSubmix |
The Unreal submix through which Atom sound is routed.
◆ DefaultSoundClass
◆ DefaultSoundClassName
| FSoftObjectPath UCriWareCoreSettings::DefaultSoundClassName |
The SoundClass assigned to newly created sounds
◆ DefaultSoundConcurrency
◆ DefaultSoundConcurrencyName
| FSoftObjectPath UCriWareCoreSettings::DefaultSoundConcurrencyName |
The SoundConcurrency assigned to newly created sounds
◆ HcaMxSettings
◆ MasterRack
| FSoftObjectPath UCriWareCoreSettings::MasterRack |
The Master rack through which all sounds are routed.
◆ MaxBindings
| int32 UCriWareCoreSettings::MaxBindings |
Maximum number of bindings.
◆ MaxPitch
| int32 UCriWareCoreSettings::MaxPitch |
The maximum value for the pitch change.
◆ MaxSoundPlaybackHandles_DEPRECATED
| int32 UCriWareCoreSettings::MaxSoundPlaybackHandles_DEPRECATED = 0 |
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private |
◆ MaxSoundSources
| int32 UCriWareCoreSettings::MaxSoundSources |
The maximum number of sounds that Atom can play at same time.
◆ ModulationParameters
| TArray<FSoftObjectPath> UCriWareCoreSettings::ModulationParameters |
Array of Atom Modulation Parameters that are loaded on plugin startup.
◆ MonitorCommunicationBufferSize
| int32 UCriWareCoreSettings::MonitorCommunicationBufferSize |
The buffer size used to communicate between Atom Monitor and CRI Atom Craft tool.
◆ NumBinders
| int32 UCriWareCoreSettings::NumBinders |
◆ NumLoaders
| int32 UCriWareCoreSettings::NumLoaders |
◆ NumReservedSoundSources
| int32 UCriWareCoreSettings::NumReservedSoundSources |
The number of additional sounds sources reserved that Atom can play at same time.
◆ SpatializationRack
| FSoftObjectPath UCriWareCoreSettings::SpatializationRack |
The rack through which spatialized sounds are routed.
◆ VoicesSettings
このクラス詳解は次のファイルから抽出されました: