CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UCriWareEditor メンバ一覧

継承メンバを含む UCriWareEditor の全メンバ一覧です。

AddReferencedObjects(UObject *InThis, FReferenceCollector &Collector)UCriWarestatic
AtomConfigUCriWareprivate
CriWareCoreUCriWareprivate
Exec(UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Out= *GLog) overrideUCriWarevirtual
FinishDestroy() overrideUCriWare
GetActiveAtomRuntime() constUCriWare
GetAtomConfiguration() constUCriWareinline
GetAtomResourceManager() constUCriWare
GetAtomRuntimeManager() constUCriWare
GetAtomRuntimePlugin(FName PluginName) constUCriWare
GetCriWareCore()UCriWareinline
GetMainAtomRuntime() constUCriWare
GetPlatform()UCriWareinline
Init(TWeakPtr< FCriWareCore > InCriWareCore)UCriWarevirtual
Initialize()UCriWare
IsInitialized() constUCriWareinline
ResetAtomConfiguration()UCriWareinline
SetAtomConfiguration(const UAtomConfig *InAtomConfig)UCriWare
UCriWareEditor(const FObjectInitializer &ObjectInitializer=FObjectInitializer::Get())UCriWareEditor
Uninitialize()UCriWare