CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomSoundBaseUtils 名前空間

関数

UClass * GetPropertyClass (TSharedPtr< IPropertyHandle > InProp)
UObject * GetValueAsObject (TSharedPtr< IPropertyHandle > PropertyHandle)
bool IsClassChildOfPropertyClass (const UStruct *Class, TSharedPtr< IPropertyHandle > InProp)
bool IsPropertyValueChildOf (TSharedPtr< IPropertyHandle > InProp, const UStruct *Class)

関数詳解

◆ GetPropertyClass()

UClass * AtomSoundBaseUtils::GetPropertyClass ( TSharedPtr< IPropertyHandle > InProp)

◆ GetValueAsObject()

UObject * AtomSoundBaseUtils::GetValueAsObject ( TSharedPtr< IPropertyHandle > PropertyHandle)

◆ IsClassChildOfPropertyClass()

bool AtomSoundBaseUtils::IsClassChildOfPropertyClass ( const UStruct * Class,
TSharedPtr< IPropertyHandle > InProp )

◆ IsPropertyValueChildOf()

bool AtomSoundBaseUtils::IsPropertyValueChildOf ( TSharedPtr< IPropertyHandle > InProp,
const UStruct * Class )