CriWare Unreal Engine
Plug-ins for CriWare solutions.
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restore_hierarchy 名前空間

変数

str adx_dir = r'C:\git\Engine\Documentation\Source\CriWare\Tutorials\ADX'
 clean_line = re.sub(r'\s*\{#tutorial_adx_\w+\}\s*$', '', line.rstrip())
 encoding
list files = [f for f in os.listdir(adx_dir) if f.endswith('.INT.udn') and f != 'ADX.INT.udn']
str footer
 full_path = os.path.join(adx_dir, fname)
str header = '# ADX\n <br>\n'
 index_file = os.path.join(adx_dir, 'ADX.INT.udn')
 lines = f.readlines()
list new_lines = []
list original_lines
bool updated = False

変数詳解

◆ adx_dir

str restore_hierarchy.adx_dir = r'C:\git\Engine\Documentation\Source\CriWare\Tutorials\ADX'

◆ clean_line

restore_hierarchy.clean_line = re.sub(r'\s*\{#tutorial_adx_\w+\}\s*$', '', line.rstrip())

◆ encoding

restore_hierarchy.encoding

◆ files

list restore_hierarchy.files = [f for f in os.listdir(adx_dir) if f.endswith('.INT.udn') and f != 'ADX.INT.udn']

◆ footer

str restore_hierarchy.footer
初期値:
1= '''
2---
3<a href="http://translate.google.com/"><img src="./google-translate-attribution.png"/></a><br>
4<b style="bottom: auto; font-size: x-small;">THIS SERVICE MAY CONTAIN TRANSLATIONS POWERED BY GOOGLE. GOOGLE DISCLAIMS ALL WARRANTIES RELATED TO THE TRANSLATIONS, EXPRESS OR IMPLIED, INCLUDING ANY WARRANTIES OF ACCURACY, RELIABILITY, AND ANY IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.</b>
5'''

◆ full_path

restore_hierarchy.full_path = os.path.join(adx_dir, fname)

◆ header

str restore_hierarchy.header = '# ADX\n <br>\n'

◆ index_file

restore_hierarchy.index_file = os.path.join(adx_dir, 'ADX.INT.udn')

◆ lines

restore_hierarchy.lines = f.readlines()

◆ new_lines

list restore_hierarchy.new_lines = []

◆ original_lines

list restore_hierarchy.original_lines
初期値:
1= [
2 r'\subpage md__tutorials_2_a_d_x_2_instal_u_e5_plugin_2_instal_u_e5_plugin_8_i_n_t',
3 r'\subpage md__tutorials_2_a_d_x_2_importing_a_d_x_data_2_importing_a_d_x_data_8_i_n_t',
4 r'\subpage md__tutorials_2_a_d_x_2_c_r_i_w_a_r_e_plugin_settings_2_c_r_i_w_a_r_e_plugin_settings_8_i_n_t',
5 r'\subpage md__tutorials_2_a_d_x_2_play_sounds_2_play_sounds_8_i_n_t',
6 r'\subpage md__tutorials_2_a_d_x_2_replace_sounds_2_replace_sounds_8_i_n_t',
7 r'\subpage md__tutorials_2_a_d_x_2_play_sounds_by_scripting_2_play_sounds_by_scripting_8_i_n_t',
8 r'\subpage md__tutorials_2_a_d_x_2_play3_d_sounds_2_play3_d_sounds_8_i_n_t',
9 r'\subpage md__tutorials_2_a_d_x_2_sounds_coming_from_behind_wall_2_sounds_coming_from_behind_wall_8_i_n_t',
10 r'\subpage md__tutorials_2_a_d_x_2_listening_sounds_on_third_parson_game_2_listening_sounds_on_third_parson_game_8_i_n_t',
11 r'\subpage md__tutorials_2_a_d_x_2_attach3_d_sound_to3_d_model_2_attach3_d_sound_to3_d_model_8_i_n_t',
12 r'\subpage md__tutorials_2_a_d_x_2_play_sounds_on_sequencer_2_play_sounds_on_sequencer_8_i_n_t',
13 r'\subpage md__tutorials_2_a_d_x_2_place_sounds_in_game_2_place_sounds_in_game_8_i_n_t',
14 r'\subpage md__tutorials_2_a_d_x_2_play_sound_on_moving_actor_2_play_sound_on_moving_actor_8_i_n_t',
15 r'\subpage md__tutorials_2_a_d_x_2_basic_sound_manipuration_in_blueprint_2_basic_sound_manipuration_in_blueprint_8_i_n_t',
16 r'\subpage md__tutorials_2_a_d_x_2_categorize_sound_2_categorize_sound_8_i_n_t',
17 r'\subpage md__tutorials_2_a_d_x_2_interactive_sounds_for_game_situation___a_i_s_a_c_feature_2_interactive_sounds_for_game_situation___a_i_s_a_c_feature_8_i_n_t',
18 r'\subpage md__tutorials_2_a_d_x_2_effect_handling_by_dsp_bus_2_effect_handling_by_dsp_bus_8_i_n_t',
19 r'\subpage md__tutorials_2_a_d_x_2_across_sound_playback_on_persistant_levels_2_across_sound_playback_on_persistant_levels_8_i_n_t',
20 r'\subpage md__tutorials_2_a_d_x_2_about_cuesheet_2_about_cuesheet_8_i_n_t',
21 r'\subpage md__tutorials_2_a_d_x_2_multi_positioning_2_multi_positioning_8_i_n_t',
22 r'\subpage md__tutorials_2_a_d_x_2_concurrency_2_concurrency_8_i_n_t',
23 r'\subpage md__tutorials_2_a_d_x_2_niagara_2_play_atom_sound_in_niagara_system_8_i_n_t',
24 r'\subpage md__tutorials_2_a_d_x_2_concurrency_niagara_2_concurrency_niagara_8_i_n_t',
25 r'\subpage md__tutorials_2_a_d_x_2_using_modulator_for_changing_pitch_2_using_modulator_for_changing_pitch_8_i_n_t',
26 r'\subpage md__tutorials_2_a_d_x_2_about_atom_modulation_generator_l_f_o_2_about_atom_modulation_generator_l_f_o_8_i_n_t',
27 r'\subpage md__tutorials_2_a_d_x_2_appling_sound_effects_internal_or_external_room_2_appling_sound_effects_internal_or_external_room_8_i_n_t',
28 r'\subpage md__tutorials_2_a_d_x_2_output_another_device_2_output_another_device_8_i_n_t',
29 r'\subpage md__tutorials_2_a_d_x_2_listener_focus_point_2_listener_focus_point_8_i_n_t'
30]

◆ updated

bool restore_hierarchy.updated = False