CriWare Unreal Engine
Plug-ins for CriWare solutions.
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Atom::FAtomExPlayerKey 構造体

#include <AtomMixerPlayer.h>

公開メンバ関数

 FAtomExPlayerKey ()
 FAtomExPlayerKey (uint32 InObjectId)
const bool IsValid () const

公開変数類

uint32 InstanceId = INDEX_NONE
uint32 ObjectId = INDEX_NONE

静的非公開変数類

static std::atomic< uint32 > InstanceIdCounter

フレンド

FORCEINLINE friend uint32 GetTypeHash (const FAtomExPlayerKey &Key)
FORCEINLINE friend bool operator!= (const FAtomExPlayerKey &InLHS, const FAtomExPlayerKey &InRHS)
FORCEINLINE friend bool operator== (const FAtomExPlayerKey &InLHS, const FAtomExPlayerKey &InRHS)

詳解

FAtomExPlayerKey

Hashable unique Key for AtomExPlayer Sets.

構築子と解体子

◆ FAtomExPlayerKey() [1/2]

Atom::FAtomExPlayerKey::FAtomExPlayerKey ( )
inline

◆ FAtomExPlayerKey() [2/2]

Atom::FAtomExPlayerKey::FAtomExPlayerKey ( uint32 InObjectId)
inline

関数詳解

◆ IsValid()

const bool Atom::FAtomExPlayerKey::IsValid ( ) const
inline

◆ GetTypeHash

FORCEINLINE friend uint32 GetTypeHash ( const FAtomExPlayerKey & Key)
friend

◆ operator!=

FORCEINLINE friend bool operator!= ( const FAtomExPlayerKey & InLHS,
const FAtomExPlayerKey & InRHS )
friend

◆ operator==

FORCEINLINE friend bool operator== ( const FAtomExPlayerKey & InLHS,
const FAtomExPlayerKey & InRHS )
friend

メンバ詳解

◆ InstanceId

uint32 Atom::FAtomExPlayerKey::InstanceId = INDEX_NONE

◆ InstanceIdCounter

std::atomic<uint32> Atom::FAtomExPlayerKey::InstanceIdCounter
staticprivate

◆ ObjectId

uint32 Atom::FAtomExPlayerKey::ObjectId = INDEX_NONE

この構造体詳解は次のファイルから抽出されました:
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/Mixer/AtomMixerPlayer.h