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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomMixerSourceManager.h>
公開変数類 | |
| int32 | NumSources = 0 |
| int32 | NumSourceWorkers = 0 |
| int32 Atom::FSourceManagerInitParams::NumSources = 0 |
| int32 Atom::FSourceManagerInitParams::NumSourceWorkers = 0 |