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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomRuntime.h>
公開型 | |
| using | FIterFunc = TUniqueFunction<void(const FPair&)> |
| using | FObjectId = uint32 |
| using | FPair = TPair<FObjectId, FMixerSubmixPtr> |
公開メンバ関数 | |
| void | Add (const FObjectId InObjectId, FMixerSubmixPtr InMixerSubmix) |
| FMixerSubmixPtr | FindRef (FObjectId InObjectId) const |
| TSet< FSubmixMap::FObjectId > | GetKeys () const |
| void | Iterate (FIterFunc InFunction) |
| int32 | Remove (const FObjectId InObjectId) |
| void | Reset () |
非公開変数類 | |
| FCriticalSection | MutationLock |
| TMap< FObjectId, FMixerSubmixPtr > | SubmixMap |
| using Atom::FSubmixMap::FIterFunc = TUniqueFunction<void(const FPair&)> |
| using Atom::FSubmixMap::FObjectId = uint32 |
| using Atom::FSubmixMap::FPair = TPair<FObjectId, FMixerSubmixPtr> |
| void Atom::FSubmixMap::Add | ( | const FObjectId | InObjectId, |
| FMixerSubmixPtr | InMixerSubmix ) |
| FMixerSubmixPtr Atom::FSubmixMap::FindRef | ( | const FSubmixMap::FObjectId | InObjectId | ) | const |
| TSet< FSubmixMap::FObjectId > Atom::FSubmixMap::GetKeys | ( | ) | const |
| void Atom::FSubmixMap::Iterate | ( | FIterFunc | InFunction | ) |
| int32 Atom::FSubmixMap::Remove | ( | const FObjectId | InObjectId | ) |
| void Atom::FSubmixMap::Reset | ( | ) |
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mutableprivate |
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private |