|
CriWare Unreal Engine
Plug-ins for CriWare solutions.
|
#include <AtomAisacPatch.h>
公開メンバ関数 | |
| FAtomAisacParameter ()=default | |
| FAtomAisacParameter (const FAtomAisacControl &InControl, float InValue) | |
静的公開メンバ関数 | |
| static FAtomAisacParameter * | FindOrAddParam (TArray< FAtomAisacParameter > &OutParams, const FAtomAisacControl &InParamControl) |
| static const FAtomAisacParameter * | FindParam (const TArray< FAtomAisacParameter > &InParams, const FAtomAisacControl &InParamControl) |
| static void | Merge (TArray< FAtomAisacParameter > &&InParams, TArray< FAtomAisacParameter > &OutParams) |
公開変数類 | |
| FAtomAisacControl | Control |
| float | Value = 0.0f |
An AISAC parameter is the AISAC control and its value.
|
default |
|
inline |
|
inlinestatic |
|
inlinestatic |
|
static |
| FAtomAisacControl FAtomAisacParameter::Control |
The AISAC value to target.
| float FAtomAisacParameter::Value = 0.0f |
The AISAC value to target.