CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomAttenuationBusSendSettings 構造体

#include <AtomAttenuation.h>

公開変数類

TObjectPtr< UAtomBusBus = nullptr
float BusSendDistanceMax = 6000.0f
float BusSendDistanceMin = 400.0f
float BusSendLevelMax = 1.0f
float BusSendLevelMin = 0.0f
EAtomBusSendMethod BusSendMethod = EAtomBusSendMethod::Linear
FRuntimeFloatCurve CustomBusSendCurve
float ManualBusSendLevel = 0.2f

メンバ詳解

◆ Bus

TObjectPtr<UAtomBus> FAtomAttenuationBusSendSettings::Bus = nullptr

Bus to send audio to based on distance.

◆ BusSendDistanceMax

float FAtomAttenuationBusSendSettings::BusSendDistanceMax = 6000.0f

The max distance to send to the Bus.

◆ BusSendDistanceMin

float FAtomAttenuationBusSendSettings::BusSendDistanceMin = 400.0f

The min distance to send to the Bus.

◆ BusSendLevelMax

float FAtomAttenuationBusSendSettings::BusSendLevelMax = 1.0f

The amount to send to the Bus when the sound is located at a distance equal to value specified in the bus send distance max.

◆ BusSendLevelMin

float FAtomAttenuationBusSendSettings::BusSendLevelMin = 0.0f

The amount to send to the Bus when the sound is located at a distance equal to value specified in the bus send distance min.

◆ BusSendMethod

EAtomBusSendMethod FAtomAttenuationBusSendSettings::BusSendMethod = EAtomBusSendMethod::Linear

What method to use to use for Bus sends.

◆ CustomBusSendCurve

FRuntimeFloatCurve FAtomAttenuationBusSendSettings::CustomBusSendCurve

◆ ManualBusSendLevel

float FAtomAttenuationBusSendSettings::ManualBusSendLevel = 0.2f

この構造体詳解は次のファイルから抽出されました:
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomAttenuation.h