CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomAttenuationPluginSettings 構造体

#include <AtomAttenuation.h>

公開変数類

TArray< TObjectPtr< UAtomRuntimePluginSettingsBase > > RuntimePluginSettingsArray
TArray< TObjectPtr< UAtomSourceDataOverridePluginSourceSettingsBase > > SourceDataOverridePluginSettingsArray

メンバ詳解

◆ RuntimePluginSettingsArray

TArray<TObjectPtr<UAtomRuntimePluginSettingsBase> > FAtomAttenuationPluginSettings::RuntimePluginSettingsArray

Settings to use with runtime audio plugin. These are defined by the plugin creator. Not all audio plugins utilize this feature. This is an array so multiple plugins can have settings.

◆ SourceDataOverridePluginSettingsArray

TArray<TObjectPtr<UAtomSourceDataOverridePluginSourceSettingsBase> > FAtomAttenuationPluginSettings::SourceDataOverridePluginSettingsArray

Settings to use with source data override audio plugin. These are defined by the plugin creator. Not all audio plugins utilize this feature. This is an array so multiple plugins can have settings.


この構造体詳解は次のファイルから抽出されました:
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomAttenuation.h