CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomBusEffectLimiterSettings 構造体

#include <AtomBusEffectLimiter.h>

公開メンバ関数

 FAtomBusEffectLimiterSettings ()

公開変数類

float AttackTime
bool bBypass
float Gain
float ReleaseTime
float SurroundLink
float Threshold
EAtomLimiterType Type

構築子と解体子

◆ FAtomBusEffectLimiterSettings()

FAtomBusEffectLimiterSettings::FAtomBusEffectLimiterSettings ( )

メンバ詳解

◆ AttackTime

float FAtomBusEffectLimiterSettings::AttackTime

Specifies the attack time of the limiter in milliseconds. The time until compression is completed.

◆ bBypass

bool FAtomBusEffectLimiterSettings::bBypass

If true, input audio is directly routed to output audio with applying any effect.

◆ Gain

float FAtomBusEffectLimiterSettings::Gain

Specify the final output gain of the limiter in decibels (dB).

◆ ReleaseTime

float FAtomBusEffectLimiterSettings::ReleaseTime

Specifies the release time of the limiter in milliseconds. The time from when the amplitude becomes below the threshold until the end of compression.

◆ SurroundLink

float FAtomBusEffectLimiterSettings::SurroundLink

Specify the surround link strength of the limiter. Surround link function changes the compression strength using the lowest amplitude value in all channels. 100% fully uses the lowest amplitude value in all channels, while 0% turns off the surround link function.

◆ Threshold

float FAtomBusEffectLimiterSettings::Threshold

Specifies the limiter threshold for amplitude compression in decibels (dB).

◆ Type

EAtomLimiterType FAtomBusEffectLimiterSettings::Type

Specifies the limiter amplitude detection value type.


この構造体詳解は次のファイルから抽出されました: