CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomBusEffectPitchShifterSettings 構造体

#include <AtomBusEffectPitchShifter.h>

公開メンバ関数

 FAtomBusEffectPitchShifterSettings ()

公開変数類

bool bBypass
bool bUseDataPitchFrequency
float DataPitchFrequency
float FormantShift
float PitchShift
EAtomPitchShifterMode ShiftMode

構築子と解体子

◆ FAtomBusEffectPitchShifterSettings()

FAtomBusEffectPitchShifterSettings::FAtomBusEffectPitchShifterSettings ( )

メンバ詳解

◆ bBypass

bool FAtomBusEffectPitchShifterSettings::bBypass

If true, input audio is directly routed to output audio with applying any effect.

◆ bUseDataPitchFrequency

bool FAtomBusEffectPitchShifterSettings::bUseDataPitchFrequency

Advanced - Enable usage of DataPitchFrenquency.

◆ DataPitchFrequency

float FAtomBusEffectPitchShifterSettings::DataPitchFrequency

Advanced - Specify the pitch frequency of the input audio data in hertz. This is hint information for formant analysis, but please be aware that if you specify a value that is far from the actual voice data, noise will be added to the voice. If not specified, the default pitch (459.375 Hz) is used internally.

◆ FormantShift

float FAtomBusEffectPitchShifterSettings::FormantShift

Specifies the shift amount in semitones of the formant (harmonic frequencies that occur in the human voice) of the pitch shifter when using Vocal or Speach modes.

◆ PitchShift

float FAtomBusEffectPitchShifterSettings::PitchShift

Specify the shift amount in semitones of the pitch shifter.

◆ ShiftMode

EAtomPitchShifterMode FAtomBusEffectPitchShifterSettings::ShiftMode

Specifies the operation mode of the pitch shifter.


この構造体詳解は次のファイルから抽出されました: