CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomBusEffectReverbSettings 構造体

#include <AtomBusEffectReverb.h>

公開メンバ関数

 FAtomBusEffectReverbSettings ()

公開変数類

bool bBypass
float HighCutoff
float LowCutoff
float MaximumPreDelayTime
float MaximumRoomSize
float PreDelayTime
float ReverbTime
float RoomSize

構築子と解体子

◆ FAtomBusEffectReverbSettings()

FAtomBusEffectReverbSettings::FAtomBusEffectReverbSettings ( )

メンバ詳解

◆ bBypass

bool FAtomBusEffectReverbSettings::bBypass

If true, input audio is directly routed to output audio with applying any effect.

◆ HighCutoff

float FAtomBusEffectReverbSettings::HighCutoff

Specifies the high cutoff frequency of the reverb output in hertz.

◆ LowCutoff

float FAtomBusEffectReverbSettings::LowCutoff

Specifies the low cutoff frequency of the reverb output in hertz.

◆ MaximumPreDelayTime

float FAtomBusEffectReverbSettings::MaximumPreDelayTime

◆ MaximumRoomSize

float FAtomBusEffectReverbSettings::MaximumRoomSize

◆ PreDelayTime

float FAtomBusEffectReverbSettings::PreDelayTime

Specifies the reverb pre-delay time in milliseconds.

◆ ReverbTime

float FAtomBusEffectReverbSettings::ReverbTime

Specifies the reverb time in milliseconds.

◆ RoomSize

float FAtomBusEffectReverbSettings::RoomSize

Specifies the room size of the reverb in meters.


この構造体詳解は次のファイルから抽出されました: