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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomVolume.h>
公開メンバ関数 | |
| FAtomInteriorSettings () | |
| bool | operator!= (const FAtomInteriorSettings &Other) const |
| bool | operator== (const FAtomInteriorSettings &Other) const |
公開変数類 | |
| bool | bIsWorldSettings |
| float | ExteriorLPF |
| float | ExteriorLPFTime |
| float | ExteriorTime |
| float | ExteriorVolume |
| float | InteriorLPF |
| float | InteriorLPFTime |
| float | InteriorTime |
| float | InteriorVolume |
Struct encapsulating settings for interior areas.
| FAtomInteriorSettings::FAtomInteriorSettings | ( | ) |
| bool FAtomInteriorSettings::operator!= | ( | const FAtomInteriorSettings & | Other | ) | const |
| bool FAtomInteriorSettings::operator== | ( | const FAtomInteriorSettings & | Other | ) | const |
| bool FAtomInteriorSettings::bIsWorldSettings |
| float FAtomInteriorSettings::ExteriorLPF |
| float FAtomInteriorSettings::ExteriorLPFTime |
| float FAtomInteriorSettings::ExteriorTime |
| float FAtomInteriorSettings::ExteriorVolume |
| float FAtomInteriorSettings::InteriorLPF |
| float FAtomInteriorSettings::InteriorLPFTime |
| float FAtomInteriorSettings::InteriorTime |
| float FAtomInteriorSettings::InteriorVolume |