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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomModulationLFO.h>
公開変数類 | |
| float | Amplitude = 1.0f |
| bool | bBypass = false |
| bool | bLooping = true |
| float | ExponentialFactor = 3.5f |
| float | Frequency = 1.0f |
| float | Offset = 0.0f |
| float | Phase = 0.0f |
| EAtomModulationLFOShape | Shape = EAtomModulationLFOShape::Sine |
| float | Width = 0.5f |
| float FAtomModulationLFOParams::Amplitude = 1.0f |
Amplitude of oscillator
| bool FAtomModulationLFOParams::bBypass = false |
If true, bypasses LFO bus from being modulated by parameters, patches, or mixed (LFO remains active and computed).
| bool FAtomModulationLFOParams::bLooping = true |
Whether or not to loop the oscillation more than once
| float FAtomModulationLFOParams::ExponentialFactor = 3.5f |
Factor increasing/decreasing curvature of exponential LFO shape.
| float FAtomModulationLFOParams::Frequency = 1.0f |
Frequency of oscillator
| float FAtomModulationLFOParams::Offset = 0.0f |
Amplitude offset of oscillator
| float FAtomModulationLFOParams::Phase = 0.0f |
Unit phase offset of oscillator
| EAtomModulationLFOShape FAtomModulationLFOParams::Shape = EAtomModulationLFOShape::Sine |
Shape of oscillating waveform
| float FAtomModulationLFOParams::Width = 0.5f |
Pulse width of square LFO shape.