CriWare Unreal Engine
Plug-ins for CriWare solutions.
読み取り中…
検索中…
一致する文字列を見つけられません
FAtomNotifyPlaybackFinishedHooks 構造体

#include <Atom.h>

クラス

struct  FNotifyPlaybackDetails

公開メンバ関数

void AddNotify (TScriptInterface< IAtomPlaybackFinishedNotifiedObject > NotifyObject, UPTRINT PlaybackInstanceHash)
void AddReferencedObjects (FReferenceCollector &Collector)
void DispatchNotifies (FAtomPlaybackInstance *PlaybackInstance, const bool bStopped)
UPTRINT GetHashForSound (TScriptInterface< IAtomPlaybackFinishedNotifiedObject > NotifyObject) const

非公開変数類

TArray< FNotifyPlaybackDetailsNotifies

フレンド

FArchive & operator<< (FArchive &Ar, FAtomNotifyPlaybackFinishedHooks &NotifyHook)

詳解

Structure to held object to notify when a playback instance finishes to play.

関数詳解

◆ AddNotify()

void FAtomNotifyPlaybackFinishedHooks::AddNotify ( TScriptInterface< IAtomPlaybackFinishedNotifiedObject > NotifyObject,
UPTRINT PlaybackInstanceHash )

◆ AddReferencedObjects()

void FAtomNotifyPlaybackFinishedHooks::AddReferencedObjects ( FReferenceCollector & Collector)

◆ DispatchNotifies()

void FAtomNotifyPlaybackFinishedHooks::DispatchNotifies ( FAtomPlaybackInstance * PlaybackInstance,
const bool bStopped )

◆ GetHashForSound()

UPTRINT FAtomNotifyPlaybackFinishedHooks::GetHashForSound ( TScriptInterface< IAtomPlaybackFinishedNotifiedObject > NotifyObject) const

◆ operator<<

FArchive & operator<< ( FArchive & Ar,
FAtomNotifyPlaybackFinishedHooks & NotifyHook )
friend

メンバ詳解

◆ Notifies

TArray<FNotifyPlaybackDetails> FAtomNotifyPlaybackFinishedHooks::Notifies
private

この構造体詳解は次のファイルから抽出されました:
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/Atom.h
  • C:/git/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Private/Atom/Atom.cpp