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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomRuntime.h>
公開変数類 | |
| uint32 | ActiveRefCount |
| EAtomRackState | CurrentState |
| double | EndTime |
| double | FadeInEndTime |
| double | FadeInStartTime |
| double | FadeOutStartTime |
| float | InterpValue |
| bool | IsMasterRack |
| uint32 | PassiveRefCount |
| double | StartTime |
| uint32 FAtomRackState::ActiveRefCount |
| EAtomRackState FAtomRackState::CurrentState |
| double FAtomRackState::EndTime |
| double FAtomRackState::FadeInEndTime |
| double FAtomRackState::FadeInStartTime |
| double FAtomRackState::FadeOutStartTime |
| float FAtomRackState::InterpValue |
| bool FAtomRackState::IsMasterRack |
| uint32 FAtomRackState::PassiveRefCount |
| double FAtomRackState::StartTime |