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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomConcurrency.h>
公開メンバ関数 | |
| FAtomSoundInstanceEntry (FAtomSoundObjectId SoundObjectID, FAtomConcurrencyGroupId GroupID) | |
公開変数類 | |
| TMap< FAtomSoundObjectId, FAtomConcurrencyGroupId > | SoundInstanceToConcurrencyGroup |
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inline |
| TMap<FAtomSoundObjectId, FAtomConcurrencyGroupId> FAtomSoundInstanceEntry::SoundInstanceToConcurrencyGroup |