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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomSoundBankDetails.h>
公開変数類 | |
| uint32 | Index = 0 |
| TObjectPtr< UAtomSoundBase > | Sound = nullptr |
| uint32 FAtomSoundListItem::Index = 0 |
| TObjectPtr<UAtomSoundBase> FAtomSoundListItem::Sound = nullptr |