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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomBusEffectMultiTapDelay.h>
公開変数類 | |
| float | Azimuth = 0.0f |
| float | DelayTime = 1.0f |
| float | Feedback = 0.0f |
| float | Level = 0.0f |
| float FAtomTapDelay::Azimuth = 0.0f |
Specifies the horizontal 3d panning angle of this tap delay.
| float FAtomTapDelay::DelayTime = 1.0f |
Specifies the tap delay time in milliseconds.
| float FAtomTapDelay::Feedback = 0.0f |
Specifies the tap delay ouput feedback level.
| float FAtomTapDelay::Level = 0.0f |
Specifies the level of this tap delay.