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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <Atom.h>
公開メンバ関数 | |
| FAtomWaveInfo () | |
| FORCEINLINE float | GetDuration () const |
公開変数類 | |
| uint32 | bIsStreamed: 1 |
| EAtomFormat | Format = EAtomFormat::None |
| int32 | NumChannels = 0 |
| int32 | NumFrames = 0 |
| int32 | SampleRate = 0 |
| int32 | WaveID = INDEX_NONE |
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inline |
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inline |
| uint32 FAtomWaveInfo::bIsStreamed |
| EAtomFormat FAtomWaveInfo::Format = EAtomFormat::None |
| int32 FAtomWaveInfo::NumChannels = 0 |
| int32 FAtomWaveInfo::NumFrames = 0 |
| int32 FAtomWaveInfo::SampleRate = 0 |
| int32 FAtomWaveInfo::WaveID = INDEX_NONE |