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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomRuntime.h>
静的公開メンバ関数 | |
| static void | SetCommonAtomConfig (T &AtomConfig, CriFsConfig &FileSytemConfig, TManaRuntimePtr ManaRuntimeInterface=nullptr) |
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inlinestatic |
Template to setup common default Atom and FileSystem values. Atom uses different structures per platform so we use a template.