CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FCriWareStandardVoicesSettings 構造体

#include <CriWareCoreSettings.h>

公開メンバ関数

CRIWARECORE_API void OverridesWith (const FCriWareStandardVoicesSettings &Settings)

公開変数類

int32 NumStandardMemoryVoices = 0
int32 NumStandardStreamingVoices = 0
int32 StandardMemoryVoiceNumChannels = 0
int32 StandardMemoryVoiceSamplingRate = 0
int32 StandardStreamingVoiceNumChannels = 0
int32 StandardStreamingVoiceSamplingRate = 0

関数詳解

◆ OverridesWith()

void FCriWareStandardVoicesSettings::OverridesWith ( const FCriWareStandardVoicesSettings & Settings)

Overrides with other settings when value is valid.

メンバ詳解

◆ NumStandardMemoryVoices

int32 FCriWareStandardVoicesSettings::NumStandardMemoryVoices = 0

The number of voices on standard memory used by Atom. (0 means "do not override".)

◆ NumStandardStreamingVoices

int32 FCriWareStandardVoicesSettings::NumStandardStreamingVoices = 0

The number of standard streaming voices used by Atom. (0 means "do not override".)

◆ StandardMemoryVoiceNumChannels

int32 FCriWareStandardVoicesSettings::StandardMemoryVoiceNumChannels = 0

The number of channels used by a standard memory voice. (0 means "do not override".)

◆ StandardMemoryVoiceSamplingRate

int32 FCriWareStandardVoicesSettings::StandardMemoryVoiceSamplingRate = 0

The sampling rate used by a standard memory voice. (0 means "do not override".)

◆ StandardStreamingVoiceNumChannels

int32 FCriWareStandardVoicesSettings::StandardStreamingVoiceNumChannels = 0

The number of channels used by a standard streaming voice. (0 means "do not override".)

◆ StandardStreamingVoiceSamplingRate

int32 FCriWareStandardVoicesSettings::StandardStreamingVoiceSamplingRate = 0

The sampling rate used by a standard streaming voice. (0 means "do not override".)


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