CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomAttenuationCustomization.cpp File Reference
#include "AtomAttenuationCustomization.h"
#include "Widgets/Text/STextBlock.h"
#include "PropertyRestriction.h"
#include "IDetailChildrenBuilder.h"
#include "DetailLayoutBuilder.h"
#include "DetailCategoryBuilder.h"
#include "DetailWidgetRow.h"
#include "IDetailPropertyRow.h"
#include "Atom/Atom.h"

Namespaces

namespace  AtomAttenuationSettingsUtils

Macros

#define LOCTEXT_NAMESPACE   "AtomAttenuationSettings"

Functions

bool AtomAttenuationSettingsUtils::GetValue (TSharedPtr< IPropertyHandle > InProp)
void AtomAttenuationSettingsUtils::SortCategories (const TMap< FName, IDetailCategoryBuilder * > &AllCategoryMap)

Macro Definition Documentation

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "AtomAttenuationSettings"