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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "CoreMinimal.h"#include "UObject/Object.h"#include "Extensions/IAtomProxyInitializer.h"#include "AtomAudioBus.generated.h"Classes | |
| class | FAtomAudioBusProxy |
| class | UAtomAudioBus |
Namespaces | |
| namespace | AtomAudioBusUtils |
Typedefs | |
| using | FAtomAudioBusProxyPtr = TSharedPtr<FAtomAudioBusProxy, ESPMode::ThreadSafe> |
Enumerations | |
| enum class | EAtomAudioBusChannels : uint8 { Mono = 0 , Stereo = 1 , StereoWithCenter = 2 , Quad = 3 , FivePointOne = 5 , SevenPointOne = 7 , FivePointOnePointTwo = 8 , FivePointOnePointFour = 9 , SevenPointOnePointTwo = 10 , SevenPointOnePointFour = 11 , SevenPointOnePointFourPointFour = 15 } |
Functions | |
| static EAtomAudioBusChannels | AtomAudioBusUtils::ConvertIntToEAtomAudioBusChannels (const int32 InValue) |
| using FAtomAudioBusProxyPtr = TSharedPtr<FAtomAudioBusProxy, ESPMode::ThreadSafe> |
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