CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomGameplayVolume.h File Reference
#include "GameFramework/Volume.h"
#include "UObject/Class.h"
#include "UObject/ObjectMacros.h"
#include "Atom/Atom.h"
#include "AtomGameplayVolume.generated.h"

Classes

class  AAtomGameplayVolume

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE (FAtomGameplayVolumeEvent)

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE()

DECLARE_DYNAMIC_MULTICAST_DELEGATE ( FAtomGameplayVolumeEvent )