CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomRuntimeManager.h File Reference
#include "CoreMinimal.h"
#include "HAL/CriticalSection.h"
#include "UObject/WeakObjectPtr.h"
#include "Engine/World.h"
#include "CriWareDefines.h"
#include "AtomThread.h"

Classes

class  FAtomRuntimeHandle
class  FAtomRuntimeManager
struct  FAtomRuntimeManager::FAtomRuntimeContainer
class  FAtomRuntimeManagerDelegates
struct  FAtomRuntimeParams
class  FAtomRuntimeWorldDelegates

Namespaces

namespace  Atom

Enumerations

enum class  EAtomRuntimeScope : uint8 { Default , Shared , Unique }
enum class  EAtomSoundType : uint8 { Class , Cue , Wave }

Enumeration Type Documentation

◆ EAtomRuntimeScope

enum class EAtomRuntimeScope : uint8
strong
Enumerator
Default 
Shared 
Unique 

◆ EAtomSoundType

enum class EAtomSoundType : uint8
strong
Enumerator
Class 
Cue 
Wave