CriWare Unreal Engine
Plug-ins for CriWare solutions.
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CriWareMemory.h File Reference
#include "CoreMinimal.h"
#include "CriWareApi.h"

Classes

struct  FCriWareAllocator

Namespaces

namespace  FCriWareAllocator_Native

Macros

#define CRI_API   CRIWARECORE_API

Enumerations

enum class  ECriWareMemoryType : uint8 {
  FileSystemMemory , AtomMemory , ManaMemory , ManaVp9Memory ,
  StartPluginMemory = 100 , EndPluginMemory = 150
}

Functions

void *CRIAPI FCriWareAllocator_Native::AllocateMemory (void *ObjectPointer, CriUint32 Size)
void CRIAPI FCriWareAllocator_Native::FreeMemory (void *ObjectPointer, void *Pointer)
void *CRIAPI FCriWareAllocator_Native::ReallocateMemory (void *ObjectPointer, void *Pointer, CriUint32 Size)

Macro Definition Documentation

◆ CRI_API

#define CRI_API   CRIWARECORE_API

Enumeration Type Documentation

◆ ECriWareMemoryType

enum class ECriWareMemoryType : uint8
strong
Enumerator
FileSystemMemory 
AtomMemory 
ManaMemory 
ManaVp9Memory 
StartPluginMemory 
EndPluginMemory