CriWare Unreal Engine
Plug-ins for CriWare solutions.
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IAtomSoundHandleSystem.h File Reference
#include "Features/IModularFeatures.h"

Classes

class  IAtomSoundHandleSystem

Namespaces

namespace  Atom

Typedefs

using Atom::FSoundHandleID = uint32

Enumerations

enum class  Atom::EResult : uint8 { Atom::Success = 0 , Atom::Failure = 1 , Atom::NotImplemented = 2 }