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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "Features/IModularFeatures.h"Classes | |
| class | IAtomSoundHandleSystem |
Namespaces | |
| namespace | Atom |
Typedefs | |
| using | Atom::FSoundHandleID = uint32 |
Enumerations | |
| enum class | Atom::EResult : uint8 { Atom::Success = 0 , Atom::Failure = 1 , Atom::NotImplemented = 2 } |