CriWare Unreal Engine
Plug-ins for CriWare solutions.
Loading...
Searching...
No Matches
SAtomEnvelopeShape.cpp File Reference
#include "SAtomEnvelopeShape.h"
#include "Fonts/FontMeasure.h"
#include "Atom/AtomEnvelope.h"

Macros

#define ATOM_ENVELOPE_ATTACKTIME_MAX   2000.0f
#define ATOM_ENVELOPE_DECAYTIME_MAX   2000.0f
#define ATOM_ENVELOPE_HOLDTIME_MAX   2000.0f
#define ATOM_ENVELOPE_RELEASETIME_MAX   10000.0f
#define LOCTEXT_NAMESPACE   "AtomEnvelopeShape"

Functions

bool AreTextsOverlapping (const FVector2D &APos, const FVector2D &ASize, const FVector2D &BPos, const FVector2D &BSize)

Macro Definition Documentation

◆ ATOM_ENVELOPE_ATTACKTIME_MAX

#define ATOM_ENVELOPE_ATTACKTIME_MAX   2000.0f

◆ ATOM_ENVELOPE_DECAYTIME_MAX

#define ATOM_ENVELOPE_DECAYTIME_MAX   2000.0f

◆ ATOM_ENVELOPE_HOLDTIME_MAX

#define ATOM_ENVELOPE_HOLDTIME_MAX   2000.0f

◆ ATOM_ENVELOPE_RELEASETIME_MAX

#define ATOM_ENVELOPE_RELEASETIME_MAX   10000.0f

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "AtomEnvelopeShape"

Function Documentation

◆ AreTextsOverlapping()

bool AreTextsOverlapping ( const FVector2D & APos,
const FVector2D & ASize,
const FVector2D & BPos,
const FVector2D & BSize )