CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomSoundClassEditorCommands Class Reference

#include <AtomSoundClassEditorCommands.h>

Inheritance diagram for FAtomSoundClassEditorCommands:

Public Member Functions

 FAtomSoundClassEditorCommands ()
virtual void RegisterCommands () override

Public Attributes

TSharedPtr< FUICommandInfo > ToggleMute
TSharedPtr< FUICommandInfo > ToggleSolo

Constructor & Destructor Documentation

◆ FAtomSoundClassEditorCommands()

FAtomSoundClassEditorCommands::FAtomSoundClassEditorCommands ( )

Constructor

Member Function Documentation

◆ RegisterCommands()

void FAtomSoundClassEditorCommands::RegisterCommands ( )
overridevirtual

Initialize commands

Member Data Documentation

◆ ToggleMute

TSharedPtr<FUICommandInfo> FAtomSoundClassEditorCommands::ToggleMute

Plays the SoundCue or stops the currently playing cue/node

◆ ToggleSolo

TSharedPtr<FUICommandInfo> FAtomSoundClassEditorCommands::ToggleSolo

Plays the SoundCue or stops the currently playing cue/node


The documentation for this class was generated from the following files: