CriWare Unreal Engine
Plug-ins for CriWare solutions.
Loading...
Searching...
No Matches
FAtomSoundGeneratorNull Class Reference

#include <AtomSoundGenerator.h>

Inheritance diagram for FAtomSoundGeneratorNull:

Public Member Functions

virtual int32 OnGenerateAudio (float **OutAudio, int32 NumFrames, int32 NumChannels) override
Public Member Functions inherited from IAtomSoundGenerator
CRIWARECORE_API IAtomSoundGenerator ()
virtual CRIWARECORE_API ~IAtomSoundGenerator ()
virtual int32 GetDesiredNumSamplesToRenderPerCallback () const
CRIWARECORE_API int32 GetNextBuffer (float **OutAudio, int32 NumFrames, int32 NumChannels, bool bRequireNumberSamples=false)
virtual Atom::AtomTaskQueueId GetSynchronizedRenderQueueID () const
virtual bool IsFinished () const
virtual void OnBeginGenerate ()
virtual void OnEndGenerate ()

Additional Inherited Members

Protected Member Functions inherited from IAtomSoundGenerator
CRIWARECORE_API void SynthCommand (TUniqueFunction< void()> Command)

Member Function Documentation

◆ OnGenerateAudio()

virtual int32 FAtomSoundGeneratorNull::OnGenerateAudio ( float ** OutAudio,
int32 NumFrames,
int32 NumChannels )
inlineoverridevirtual

Implements IAtomSoundGenerator.


The documentation for this class was generated from the following file:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomSoundGenerator.h