#include <IAtomGameplayCondition.h>
◆ ConditionMet()
| CRIWARECORE_API bool IAtomGameplayCondition::ConditionMet |
( |
| ) |
const |
Basic condition check
- Returns
- true if condition is met
◆ ConditionMet_Implementation()
| virtual bool IAtomGameplayCondition::ConditionMet_Implementation |
( |
| ) |
const |
|
inlinevirtual |
◆ ConditionMet_Position()
| CRIWARECORE_API bool IAtomGameplayCondition::ConditionMet_Position |
( |
const FVector & | Position | ) |
const |
Allows testing a condition against a provided position.
- Parameters
-
| Position | - The location to be considered |
- Returns
- true if condition is met
◆ ConditionMet_Position_Implementation()
| virtual bool IAtomGameplayCondition::ConditionMet_Position_Implementation |
( |
const FVector & | Position | ) |
const |
|
inlinevirtual |
The documentation for this class was generated from the following file:
- C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/Gameplay/Interfaces/IAtomGameplayCondition.h