CriWare Unreal Engine
Plug-ins for CriWare solutions.
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IAtomMultiPositionComponentExtension Class Reference

#include <AtomMultiPositionComponent.h>

Inheritance diagram for IAtomMultiPositionComponentExtension:

Public Member Functions

void GetAllPositions (TArray< FTransform > &Positions) const
void SetMultiPositionSettings (const FAtomMultiPositionSettings &MultiPositionSettings)
Public Member Functions inherited from IAtomComponentExtension
virtual void ApplyExtensionSettings (UAtomComponentExtensionSettings *ExtensionSettings)

Member Function Documentation

◆ GetAllPositions()

void IAtomMultiPositionComponentExtension::GetAllPositions ( TArray< FTransform > & Positions) const

Populates an array with current positions of all attenuation sources.

◆ SetMultiPositionSettings()

void IAtomMultiPositionComponentExtension::SetMultiPositionSettings ( const FAtomMultiPositionSettings & MultiPositionSettings)

Sets the MultiPosition settings.


The documentation for this class was generated from the following file: