CriWare Unreal Engine
Plug-ins for CriWare solutions.
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IAtomSoundResource Class Reference

#include <AtomSoundBank.h>

Inheritance diagram for IAtomSoundResource:

Public Member Functions

virtual bool CanUnloadAtomResource ()
virtual FAtomResource * CreateAtomResource ()
virtual void DestroyAtomResource ()
virtual const uint8 * GetResourceData ()
virtual bool InitAtomResource ()
virtual void RemoveAtomResource ()

Member Function Documentation

◆ CanUnloadAtomResource()

virtual bool IAtomSoundResource::CanUnloadAtomResource ( )
inlinevirtual

Reimplemented in UAtomCueSheet, and UAtomWaveBank.

◆ CreateAtomResource()

virtual FAtomResource * IAtomSoundResource::CreateAtomResource ( )
inlinevirtual

Reimplemented in UAtomCueSheet, and UAtomWaveBank.

◆ DestroyAtomResource()

virtual void IAtomSoundResource::DestroyAtomResource ( )
inlinevirtual

Reimplemented in UAtomCueSheet, and UAtomWaveBank.

◆ GetResourceData()

virtual const uint8 * IAtomSoundResource::GetResourceData ( )
inlinevirtual

Reimplemented in UAtomCueSheet, and UAtomWaveBank.

◆ InitAtomResource()

virtual bool IAtomSoundResource::InitAtomResource ( )
inlinevirtual

Reimplemented in UAtomCueSheet, and UAtomWaveBank.

◆ RemoveAtomResource()

virtual void IAtomSoundResource::RemoveAtomResource ( )
inlinevirtual

Reimplemented in UAtomCueSheet, and UAtomWaveBank.


The documentation for this class was generated from the following file:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomSoundBank.h