CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomAisacPatch Class Reference

#include <AtomAisacPatch.h>

Inheritance diagram for UAtomAisacPatch:

Public Member Functions

UAtomConfig * GetConfig () const
void Init (FName InName, bool InDefaultControlFlag, float InDefaultControlValue, const FAtomAisacControl &InControl)

Public Attributes

FAtomAisacControl Control
bool DefaultControlFlag
float DefaultControlValue
FName Name

Detailed Description

Class to fully define an AISAC patch.

Member Function Documentation

◆ GetConfig()

UAtomConfig * UAtomAisacPatch::GetConfig ( ) const

Gets the Atom configuaration this AISAC patch belong to.

◆ Init()

void UAtomAisacPatch::Init ( FName InName,
bool InDefaultControlFlag,
float InDefaultControlValue,
const FAtomAisacControl & InControl )
inline

Member Data Documentation

◆ Control

FAtomAisacControl UAtomAisacPatch::Control

The control used

◆ DefaultControlFlag

bool UAtomAisacPatch::DefaultControlFlag

Flag wether a control value is specified.

◆ DefaultControlValue

float UAtomAisacPatch::DefaultControlValue

Default control value when specified.

◆ Name

FName UAtomAisacPatch::Name

Name of AISAC patch.


The documentation for this class was generated from the following files:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomAisacPatch.h
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Private/Atom/AtomAisacPatch.cpp