CriWare Unreal Engine
Plug-ins for CriWare solutions.
Loading...
Searching...
No Matches
UAtomEffectPreset Class Reference

#include <AtomEffectPreset.h>

Inheritance diagram for UAtomEffectPreset:

Public Member Functions

 UAtomEffectPreset (const FObjectInitializer &ObjectInitializer)
virtual ~UAtomEffectPreset ()=default
virtual bool CanFilter () const
virtual UAtomEffectPreset * CreateNewPreset (UObject *InParent, FName Name, EObjectFlags Flags) const
virtual FText GetAssetActionName () const
FORCEINLINE FName GetEffectName () const
FORCEINLINE int32 GetNumParameters () const
FORCEINLINE FName GetPluginName () const
virtual FColor GetPresetColor () const
virtual UClass * GetSupportedClass () const
virtual bool HasAssetActions () const
virtual void Init ()

Protected Attributes

FName EffectName
int32 NumParameters
FName PluginName

Constructor & Destructor Documentation

◆ UAtomEffectPreset()

UAtomEffectPreset::UAtomEffectPreset ( const FObjectInitializer & ObjectInitializer)

◆ ~UAtomEffectPreset()

virtual UAtomEffectPreset::~UAtomEffectPreset ( )
virtualdefault

Member Function Documentation

◆ CanFilter()

virtual bool UAtomEffectPreset::CanFilter ( ) const
inlinevirtual

◆ CreateNewPreset()

virtual UAtomEffectPreset * UAtomEffectPreset::CreateNewPreset ( UObject * InParent,
FName Name,
EObjectFlags Flags ) const
virtual

◆ GetAssetActionName()

virtual FText UAtomEffectPreset::GetAssetActionName ( ) const
virtual

◆ GetEffectName()

FORCEINLINE FName UAtomEffectPreset::GetEffectName ( ) const
inline

Get the full effect name.

◆ GetNumParameters()

FORCEINLINE int32 UAtomEffectPreset::GetNumParameters ( ) const
inline

Get the number of parameters of the effect.

◆ GetPluginName()

FORCEINLINE FName UAtomEffectPreset::GetPluginName ( ) const
inline

Get the Atom effect plugin from this effect belongs.

◆ GetPresetColor()

virtual FColor UAtomEffectPreset::GetPresetColor ( ) const
inlinevirtual

Reimplemented in UAtomBusEffectPreset.

◆ GetSupportedClass()

virtual UClass * UAtomEffectPreset::GetSupportedClass ( ) const
virtual

◆ HasAssetActions()

virtual bool UAtomEffectPreset::HasAssetActions ( ) const
inlinevirtual

◆ Init()

virtual void UAtomEffectPreset::Init ( )
virtual

Member Data Documentation

◆ EffectName

FName UAtomEffectPreset::EffectName
protected

The full name that identifies the effect in Atom.

◆ NumParameters

int32 UAtomEffectPreset::NumParameters
protected

The number of parameters of the effect.

◆ PluginName

FName UAtomEffectPreset::PluginName
protected

The Atom effect plugin from this effect belongs.


The documentation for this class was generated from the following files:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomEffectPreset.h
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Private/Atom/AtomEffectPreset.cpp