CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomSoundReferencer Class Reference

#include <AtomSoundReferencer.h>

Inheritance diagram for UAtomSoundReferencer:

Classes

struct  FSearchableResource

Public Member Functions

virtual bool IsAsset () const override
virtual void Serialize (FArchive &Ar) override

Static Public Member Functions

static void MakeSearchableResourceForSound (UObject *Object, UAtomSoundBase *AtomSound)

Private Attributes

TArray< FSearchableResource > Resources

Member Function Documentation

◆ IsAsset()

virtual bool UAtomSoundReferencer::IsAsset ( ) const
inlineoverridevirtual

◆ MakeSearchableResourceForSound()

void UAtomSoundReferencer::MakeSearchableResourceForSound ( UObject * Object,
UAtomSoundBase * AtomSound )
static

◆ Serialize()

void UAtomSoundReferencer::Serialize ( FArchive & Ar)
overridevirtual

Member Data Documentation

◆ Resources

TArray<FSearchableResource> UAtomSoundReferencer::Resources
private

The documentation for this class was generated from the following files: