CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomConcurrency Namespace Reference

Functions

void SetSoundDataTarget (const FAtomActiveSound &ActiveSound, FAtomConcurrencySoundData &SoundData, float InTargetVolume, float InLerpTime)

Function Documentation

◆ SetSoundDataTarget()

void AtomConcurrency::SetSoundDataTarget ( const FAtomActiveSound & ActiveSound,
FAtomConcurrencySoundData & SoundData,
float InTargetVolume,
float InLerpTime )