CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomBusEffectDelaySettings Struct Reference

#include <AtomBusEffectDelay.h>

Public Member Functions

 FAtomBusEffectDelaySettings ()

Public Attributes

bool bBypass
float DelayTime
float MaximumDelayTime

Constructor & Destructor Documentation

◆ FAtomBusEffectDelaySettings()

FAtomBusEffectDelaySettings::FAtomBusEffectDelaySettings ( )

Member Data Documentation

◆ bBypass

bool FAtomBusEffectDelaySettings::bBypass

If true, input audio is directly routed to output audio with applying any effect.

◆ DelayTime

float FAtomBusEffectDelaySettings::DelayTime

Specifies the delay time in milliseconds.

◆ MaximumDelayTime

float FAtomBusEffectDelaySettings::MaximumDelayTime

The documentation for this struct was generated from the following files:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/Effects/AtomBusEffectDelay.h
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Private/Atom/Effects/AtomBusEffectDelay.cpp