CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomBusEffectPhaserSettings Struct Reference

#include <AtomBusEffectPhaser.h>

Public Member Functions

 FAtomBusEffectPhaserSettings ()

Public Attributes

bool bBypass
float Depth
float DryMix
float Feedback
float Rate
int Stages
float WetMix

Constructor & Destructor Documentation

◆ FAtomBusEffectPhaserSettings()

FAtomBusEffectPhaserSettings::FAtomBusEffectPhaserSettings ( )

Member Data Documentation

◆ bBypass

bool FAtomBusEffectPhaserSettings::bBypass

If true, input audio is directly routed to output audio with applying any effect.

◆ Depth

float FAtomBusEffectPhaserSettings::Depth

Specifies the depth of the phaser LFO (amplitude).

◆ DryMix

float FAtomBusEffectPhaserSettings::DryMix

Specifies the mixing ratio of the dry (original sound) of the phaser.

◆ Feedback

float FAtomBusEffectPhaserSettings::Feedback

Specifies the phaser feedack gain.

◆ Rate

float FAtomBusEffectPhaserSettings::Rate

Specifies the rate of the phaser LFO in hertz.

◆ Stages

int FAtomBusEffectPhaserSettings::Stages

Specify the strength of the phaser effect.

◆ WetMix

float FAtomBusEffectPhaserSettings::WetMix

Specifies the mixing ratio of the wet (modified sound) of the phaser.


The documentation for this struct was generated from the following files:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/Effects/AtomBusEffectPhaser.h
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Private/Atom/Effects/AtomBusEffectPhaser.cpp