CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomCueVoiceSettings Struct Reference

#include <AtomSoundCue.h>

Public Attributes

uint8 bOverrideNumChannels: 1 = false
uint8 bOverrideSamplingRate: 1 = false
int32 NumChannels = 1
int32 SamplingRate = 48000

Member Data Documentation

◆ bOverrideNumChannels

uint8 FAtomCueVoiceSettings::bOverrideNumChannels

Overrides the number of channels used by a voice when using dynamically managed voices.

◆ bOverrideSamplingRate

uint8 FAtomCueVoiceSettings::bOverrideSamplingRate

Overrides the sampling rate used by a voice when using dynamically managed voices.

◆ NumChannels

int32 FAtomCueVoiceSettings::NumChannels = 1

Overrides the number of channels used by a voice when using dynamically managed voices.

◆ SamplingRate

int32 FAtomCueVoiceSettings::SamplingRate = 48000

Overrides the sampling rate used by a voice when using dynamically managed voices.


The documentation for this struct was generated from the following file:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomSoundCue.h