CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomSoundGeneratorInitParams Struct Reference

#include <AtomSoundGenerator.h>

Public Attributes

uint64 AtomComponentID = 0
int32 AtomMixerNumOutputFrames = 0
FAtomRuntimeId AtomRuntimeID
bool bIsPreviewSound = false
uint64 InstanceID = 0
int32 NumChannels = 0
int32 NumFramesPerCallback = 0
float SampleRate = 0.0f

Member Data Documentation

◆ AtomComponentID

uint64 FAtomSoundGeneratorInitParams::AtomComponentID = 0

◆ AtomMixerNumOutputFrames

int32 FAtomSoundGeneratorInitParams::AtomMixerNumOutputFrames = 0

◆ AtomRuntimeID

FAtomRuntimeId FAtomSoundGeneratorInitParams::AtomRuntimeID

◆ bIsPreviewSound

bool FAtomSoundGeneratorInitParams::bIsPreviewSound = false

◆ InstanceID

uint64 FAtomSoundGeneratorInitParams::InstanceID = 0

◆ NumChannels

int32 FAtomSoundGeneratorInitParams::NumChannels = 0

◆ NumFramesPerCallback

int32 FAtomSoundGeneratorInitParams::NumFramesPerCallback = 0

◆ SampleRate

float FAtomSoundGeneratorInitParams::SampleRate = 0.0f

The documentation for this struct was generated from the following file:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomSoundGenerator.h